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Dynamics Of Rigid Bodies2D

Kinetics of Particles: Impulse and Momentum - Theory & Concepts - Coefficient Of Restitution

Application of the principle of linear impulse and momentum to solve problems involving force, mass, velocity, and time, including systems of particles.

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Coefficient of Restitution Simulator

e: 0.75 | h_0: 4.0 m

Simulation Settings

Restitution Coeff (ee)0.75
Release Height (h0)4.0 m

Mathematical Derivation

Coefficient of Restitution
e=v+ve = -\frac{v^+}{v^-}
Waiting for first bounce...
Peak Height Decay
hnext=e2hprevh_{next} = e^2 h_{prev}
Initial Height: h0=4.00 mh_0 = 4.00 \text{ m}
Current Bounces: 0
Next Max Height: h1=4.00 mh_{1} = 4.00 \text{ m}
Coefficient of Restitution System0m1m2m3m4m5mRelease (h0 = 4.0m)4.00mHeight (m)Time (s)0s2s4s6s8s
Current Time0.00 s
Height (y)4.00 m
Velocity (v)0.00 m/s