Module 4: Presentations, Learning Materials, and Interactive Content - Worked Examples

Agentic Engineering for Teaching Professionals

These examples move from bounded AI assistance toward reusable teaching workflows. Adapt every prompt to the participant's actual subject, institution, learner level, evidence, and authorized tools rather than treating any template as universally correct.

Creating a Presentation Storyboard

The learning outcome is to distinguish an observation from an inference. Supplied notes define an observation as directly recorded evidence and an inference as an interpretation. A ten-minute presentation must include learner practice.

Step-by-Step Solution

0 of 3 Steps Completed
1

Transforming a Text-Heavy Slide Deck

Apply this exercise to a specific teaching context and preserve the learner level, governing evidence, and institutional constraints that make the result valid.

Step-by-Step Solution

0 of 3 Steps Completed
1

Generating Effective Speaker Notes

Apply this exercise to a specific teaching context and preserve the learner level, governing evidence, and institutional constraints that make the result valid.

Step-by-Step Solution

0 of 3 Steps Completed
1

Creating an Instructional Flowchart

Apply this exercise to a specific teaching context and preserve the learner level, governing evidence, and institutional constraints that make the result valid.

Step-by-Step Solution

0 of 3 Steps Completed
1

Creating an Educational Illustration Prompt

Apply this exercise to a specific teaching context and preserve the learner level, governing evidence, and institutional constraints that make the result valid.

Step-by-Step Solution

0 of 3 Steps Completed
1

Turning Data into a Teaching Chart

Apply this exercise to a specific teaching context and preserve the learner level, governing evidence, and institutional constraints that make the result valid.

Step-by-Step Solution

0 of 3 Steps Completed
1

Creating a Student Handout

Apply this exercise to a specific teaching context and preserve the learner level, governing evidence, and institutional constraints that make the result valid.

Step-by-Step Solution

0 of 3 Steps Completed
1

Building a Single-File Interactive HTML Activity

Apply this exercise to a specific teaching context and preserve the learner level, governing evidence, and institutional constraints that make the result valid.

Step-by-Step Solution

0 of 3 Steps Completed
1

Hands-On Lab — Build a Teaching Presentation Package

Activity goal: Transform one verified lesson into a presentation storyboard and a small set of learner-facing materials without losing alignment or source integrity.

Required evidence and deliverables:

  • A 10–15 slide storyboard with a purpose for every slide.
  • Three fully drafted representative slides with speaker notes.
  • At least one diagram/flowchart/chart recommendation justified by learning need.
  • A one-page learner handout or worksheet.
  • An accessibility and factual-verification checklist.

Assessment rubric — 25 points

CriterionPointsRequired evidence
Storyboard alignment5Slide sequence traces to the learning outcome and avoids redundant slides.
Visual hierarchy5Projected content is readable, focused, and uses appropriate media.
Speaker support5Notes add explanation, questions, examples, and cautions without duplication.
Learner resource5The handout/worksheet supports action rather than copying the deck.
QA and accessibility5Facts, sources, labels, contrast, structure, and usability are checked.

Step-by-Step Solution

0 of 5 Steps Completed
1